tag:blogger.com,1999:blog-6785016402283400582.post17679305819916272..comments2012-10-29T16:38:56.445-07:00Comments on Standard Template Construct: 12 Days of Chaos Part 4: HQ Chaos Lords, Dark Acol...The Eye of Errorhttp://www.blogger.com/profile/10542198234289439408noreply@blogger.comBlogger13125tag:blogger.com,1999:blog-6785016402283400582.post-8617057081121541932012-10-29T16:38:56.445-07:002012-10-29T16:38:56.445-07:00I&#39;ll do you one worse, the Daemon Prince doesn...I&#39;ll do you one worse, the Daemon Prince doesn&#39;t get +1T for Dedication to Nurgle, it gets shrouded, slow and purposeful and that&#39;s it! Its really only useful as a buff to your jink save when flying, which, a 3++ is nothing to sneeze at. Hard to justify taking such a beast, he must swoop in, stay alive, make his charge, and hopefully not eat the squad so he can avoid getting shot to pieces next turn. I&#39;m still using the Codex: Daemons version because I can&#39;t find a setup I like in the CSM one. Having 2+ Poison and T6, plus assault/defense grenades for a lower price is pretty nice, plus he can take breath for that template that ignores armor saves and glances armor.Ian Logsdonhttp://www.blogger.com/profile/02585266186988933198noreply@blogger.comtag:blogger.com,1999:blog-6785016402283400582.post-33132398502371184212012-10-29T16:28:12.492-07:002012-10-29T16:28:12.492-07:00The lack of Eternal Warrior really kills the Daemo...The lack of Eternal Warrior really kills the Daemon Prince for me. Even with the Mark of Nurgle keeping him from being doubled out, there are way too many Force Weapons and other sources of Instant Death around for my comfort.<br /><br />Chaos Lords and Sorcerers look to be the &quot;go-to&quot;s as I see it.westriderhttp://westrider.livejournal.com/noreply@blogger.comtag:blogger.com,1999:blog-6785016402283400582.post-73159289605741949012012-10-26T14:02:46.239-07:002012-10-26T14:02:46.239-07:00Panda is right on the money while it is a new rule...Panda is right on the money while it is a new rule that at 2000 points you can take 2 force orgs, I have seen very very few events local that allow this. I have spoken to very few play groups that allow this as well. However even if so I don&#39;t know if take 3 or more HQ&#39;s is as valuable as it would seem at first. The Chaos codex isn&#39;t cheap, I think is most cases taking beyond 2 HQ&#39;s is going to really eat into your army list in a codex that is chasing points depending on build. Drkmoralshttp://www.blogger.com/profile/09962297452363508577noreply@blogger.comtag:blogger.com,1999:blog-6785016402283400582.post-88443288531870416002012-10-26T13:42:42.078-07:002012-10-26T13:42:42.078-07:00I would be interested to hear how this works in ac...I would be interested to hear how this works in actual game play after you have tested it. It seems ok in theory but theory doesn&#39;t always seem to pan out when dice hit the table. So actual testing is always nice to hear about. Drkmoralshttp://www.blogger.com/profile/09962297452363508577noreply@blogger.comtag:blogger.com,1999:blog-6785016402283400582.post-75542353001541673242012-10-26T13:41:05.381-07:002012-10-26T13:41:05.381-07:00When a new set of rules comes out there is usually...When a new set of rules comes out there is usually a bit of difference in how different groups or area&#39;s play some of the new rules at least at first. I have heard people argue the mace might not be AP2 and I didn&#39;t want to use this article for that type of discussion. As far as I can tell though all major events do agree that a Prince with the Mace is AP2.Drkmoralshttp://www.blogger.com/profile/09962297452363508577noreply@blogger.comtag:blogger.com,1999:blog-6785016402283400582.post-17710273176263423792012-10-25T11:07:45.125-07:002012-10-25T11:07:45.125-07:00I think the dark Apostle makes a great secondary h...I think the dark Apostle makes a great secondary hQ if you have the points and the non fearless unit to pair him with. His drawbacks is that he does not convert elites to troops and is not a psyker. For me the cons just out wieght the pros.HOTpandahttp://www.blogger.com/profile/03480850003869609864noreply@blogger.comtag:blogger.com,1999:blog-6785016402283400582.post-55722592561386385582012-10-25T08:09:10.654-07:002012-10-25T08:09:10.654-07:00I think the Dark Apostle&#39;s Zealot rule is ofte...I think the Dark Apostle&#39;s Zealot rule is often overlooked. He grants Hatred (all) and Fearless to his unitCameron Millerhttp://www.blogger.com/profile/18360263637673137530noreply@blogger.comtag:blogger.com,1999:blog-6785016402283400582.post-52333323867941409892012-10-24T20:21:29.501-07:002012-10-24T20:21:29.501-07:00We have 6th edition in mind 100%. Not all tournam...We have 6th edition in mind 100%. Not all tournaments are 2000 points plus. In fact most would be under 2000 points. On top of that many tournament organizers are not going with multiple force org charts for those tournaments that are above 2000 points. All this adds up to having the option for 4 HQs being the exception to the rule. As such we geared our assessments around the norm.HOTpandahttp://www.blogger.com/profile/03480850003869609864noreply@blogger.comtag:blogger.com,1999:blog-6785016402283400582.post-37932246371249820212012-10-24T19:34:24.956-07:002012-10-24T19:34:24.956-07:00So how rare are HQ slots when you get 4 at 2000 po...So how rare are HQ slots when you get 4 at 2000 points? You can take a cheap lord, a versatile sorcerer and still have room left over for the apostle or warpsmith. You are reviewing 6th ed rules guys, stop thinking like its 5th!The Ascended Hosthttp://www.blogger.com/profile/11226325116886351621noreply@blogger.comtag:blogger.com,1999:blog-6785016402283400582.post-4839762479843419402012-10-24T08:56:18.736-07:002012-10-24T08:56:18.736-07:00I agree, the only exeption the rulebook gives is t...I agree, the only exeption the rulebook gives is that it says the MC&#39;s attacks are AP1 if using an AP1 weapon.cpykehttp://www.blogger.com/profile/15447360797850807908noreply@blogger.comtag:blogger.com,1999:blog-6785016402283400582.post-87197738634076366512012-10-24T03:52:12.812-07:002012-10-24T03:52:12.812-07:00I&#39;m going to try a tactic Stelek suggested the...I&#39;m going to try a tactic Stelek suggested the other day. Running him with chaff cultists, then hopping from the cultist unit to a cc squad, probably zerkers. Considering running a zerker champ with a power maul, I&#39;m curious how S6 does, it sucks to lose AP3 but depending on matchup, its either a huge boon (instant death against eldar and pens most of their vehicles and ignores armor) or you have a 2+ to wound. Ian Logsdonhttp://www.blogger.com/profile/02585266186988933198noreply@blogger.comtag:blogger.com,1999:blog-6785016402283400582.post-18267006479860580972012-10-23T22:38:24.657-07:002012-10-23T22:38:24.657-07:00I would like to mess around with a Dark Apostle Li...I would like to mess around with a Dark Apostle List that takes full advantage of this. Perhaps a couple of 1kson aspiring sorcerers as well to help roll for additional buffs as well. Could be fun.HOTpandahttp://www.blogger.com/profile/03480850003869609864noreply@blogger.comtag:blogger.com,1999:blog-6785016402283400582.post-12581831532029968982012-10-23T12:08:39.735-07:002012-10-23T12:08:39.735-07:00I don&#39;t think there&#39;s actually an argument...I don&#39;t think there&#39;s actually an argument against the black mace being AP2 when wielded by a Monstrous Creature, the Smash rule specifically states all attacks from the MC count as AP2...this is an attack from the MC, its AP 2!<br /><br />I think the Dark Apostle&#39;s reroll ability is one of the most overlooked powers in the book. Put him with a squad that has a kitted out champion to take challenges and throw them at units they can beat down. reroll any result that isn&#39;t a daemon prince. Suddenly every time that champion kills an enemy leader, you get a 20% chance of turning a zerker champ or plague champ into the greatest monster this side of the eye of terror!Ian Logsdonhttp://www.blogger.com/profile/02585266186988933198noreply@blogger.com